I managed to get my third 1k point campaign game in a few weeks ago, which was notable on two fronts: it was a Mechanicum on Mechanicum game and also this was this first time I have played 30k using the Zone Mortalis rules.
While Forgeworld no doubt intend for you to use their beautiful and equally expensive resin 12″x12″ official tiles (Realm of battle: Zone Mortalis), there are other options and my opponent had a very practical solution for wargamers on the move: a copy of the the floor tiles from the Horus Heresy: Burning of Prospero boxed game, combined with some spray painted laser-cut MDF walls and a few elements of scatter terrain from my collection. While this required a little set-up time, it was very compact and the whole terrain would comfortably fit in the space of a small shoebox – so perfectly reasonable to lug along with a skirmish army to your gaming club.
Anticipating that this would be a pretty even match-up, I’d decided to try out using the Legio Cybernetica to see if the buffs to my robots would be sufficient to give me the edge. The game was very bloody & close, but ironically I ended up loosing due to the Legio Cybernetic penalty of giving your opponent an extra d3 victory points if you loose your HQs with Cortex Controllers – I seem to pretty consistently loose my Mechanicum HQs with some regularity so I need to rethink how I use them in the future I fear!
Overall, I really enjoyed the claustrophobic atmosphere that ZM provides as well as the additional brutality that it adds to template weapons and reaction fire shooting. While my tactics and list definitely needs work, I really enjoy the play style of the Legio Cybernetica so I’m definitely looking to add some additional HQs as well as more big robots.
Entertaining highlights of the game for me were the heroic effort of a single thrall that due to chance managed to hold up my opponent’s tooled up Malgara Archmagos assassin for a few turns and the fact that my opponent had a squad of Thallax stuck behind a bulk head security door which due to poor dice rolls proved to be indestructible and so held them up for a few turns.
I really like ZM so I’ll have to try to aim to play more often and really is very well suited to smaller 500-1000pt games which have become my own standard for weekday gaming club nights. While, I would love to pick-up a set of the Forgeworld tiles, I think a more reasonable ‘poor man’s’ solution would be for me to dig out a set of floor tiles from Deathwatch: Overkill and to make up some modular wall arrangements from my leftover bits of Deadzone terrain.